A London studio for music, voice and game audio.

LF Recording tracks instruments and vocals, mixes and masters releases, designs sound and produces podcasts for musicians, producers, voice-over artists and game developers.

Six channels, one room

Every project runs through the same desk. Pick a channel to solo it and see what that part of the work covers.

LF desk Select a channel

Instrumental and vocal recording

Tracking for bands, solo artists and session players, from a single vocal take to a full arrangement built part by part. We set up, get sounds and keep the session moving so you can concentrate on the performance.

  • Vocals, guitars, bass, keys and other acoustic or electric sources
  • Overdubs onto your existing session or stems
  • Raw multitracks delivered at the end of the day on request

Voice-over sessions

A quiet, controlled space for reads that need to be clean and consistent: adverts, narration, explainers, e-learning and character lines for games. Directors and clients can follow along remotely if the job needs it.

  • Dry, edited takes named and sliced the way your client asks
  • Pickups matched to earlier sessions
  • Files delivered to the format, sample rate and loudness in your spec

Mixing

Send us stems or a session from any studio and we’ll balance, shape and place every part so the song sounds like the version in your head. You hear mixes in progress and send notes until it’s right.

  • Stereo mixes plus instrumental, a cappella and TV versions on request
  • Stem exports for live shows, sync or remixes
  • Mixes for music released to streaming, video or broadcast

Mastering

The last pass before release. We bring tone, dynamics and level into line across a single or a whole record, so it translates on headphones, car speakers and club systems alike.

  • Masters for singles, EPs and albums, sequenced with consistent level
  • Delivery for streaming platforms and other formats you need
  • Stem mastering when the mix needs a little more control

Sound design for games and video

Effects, ambiences, interface sounds and full audio passes for trailers and promotional videos. We cut to picture, build sounds from recorded and synthesised sources, and mix the result so it lands with the edit.

  • Trailer and promo video audio: effects, music edit and final mix
  • In-game assets such as UI sounds, impacts and loops, named for your engine
  • Ambiences and textures for scenes, menus and cutscenes

Podcast production

Record in the studio with guests around one table, or send us remote recordings to tidy up. We edit for pace and clarity, balance voices, add your intro and music, and hand back episodes ready to publish.

  • In-studio recording for hosts and guests
  • Editing, noise clean-up and level matching between speakers
  • Episodes exported to the loudness your hosting platform expects

Who comes through the door

  • Musicians

    Bands, solo artists and session players tracking demos, singles or full records, with someone at the desk who keeps the takes honest and the session on time.

  • Producers

    Bring your stems for a mix, book the room to track a vocalist, or get a second set of ears on a master before it goes out.

  • Voice-over artists

    A treated booth for auditions, commercial reads, narration and character work, delivered to whatever spec your agent or client sends over.

  • Game developers

    Sound effects, interface audio and full mixes for trailers and promotional videos, so the first thing players hear matches what they see.

How a session runs

The same four steps whether it’s a vocal overdub or a trailer mix.

  1. Send a brief

    Tell us what you’re making, share references and any existing files, and let us know your deadline and delivery format.

  2. Agree the session

    We confirm the scope, the time and what to bring in writing before anything is booked, so there are no surprises on the day.

  3. Record, mix, review

    We do the work, you hear it in progress and send notes. Changes are made against those notes, not guesswork.

  4. Delivery

    Final files arrive labelled and in the formats you asked for: masters, stems, voice takes or ready-to-publish episodes.

Find us in Netil House

The studio is in Netil House, East London. Sessions run by arrangement, so get in touch first and we’ll confirm a time and access details.

Studio 214, Netil House
1 Westgate Street
London E8 3RL
United Kingdom
urmascardpowerss@gmail.com

Tell us about the project

A few lines are enough to start: what it is, what you need from us and when you need it by. We’ll reply by email with availability and next steps.

Prefer email? Write to urmascardpowerss@gmail.com.

Include your deadline and delivery format if you know them.